Stop loss and take profit in crash games
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A stop loss and take profit in crash games are the two numbers that end your session: one at a set loss, one at a set win. Set them before the first round, for example −20% and +25% of your budget, and enter them in auto bet so they trigger on their own. They don’t change the RTP, but they change everything about how sessions end: good nights get banked, bad ones get capped. Below are the real odds of hitting each one first, so you can pick levels that fit how you play. Part of our crash game strategy guide.
The odds of hitting each stop first
£5 flat bets at 2x (48.5% win chance), starting from £250, playing until one stop triggers. Worked out exactly with the gambler’s ruin formula:
| Take profit | Stop loss | Take profit hit first | Fair coin would be |
|---|---|---|---|
| +£25 | −£50 | 56.3% | 66.7% |
| +£50 | −£50 | 35.4% | 50.0% |
| +£60 | −£50 | 30.0% | 45.5% |
| +£125 | −£50 | 11.5% | 28.6% |
Two lessons: smaller take profits are hit more often, and the gap to a fair coin is the 3% house edge at work. The longer the session runs, the more it shows.
Picking your levels
- Steady player: take profit +10%, stop loss −20%. You’ll bank small wins often.
- Balanced: +25% and −20%.
- Big-hit hunter: a higher take profit with smaller bets, as in the 10x strategy.
Your bet size and target matter too; see the bankroll management guide and the fixed auto cash out strategy.
Setting stops in auto bet
In Aviator’s auto play, use “stop if cash decreases by” for the stop loss and “stop if cash increases by” for the take profit. Other games call them stop on loss and stop on profit. Full walk-through: auto bet and auto cash out setup.
Stops and session length
A round limit is a third stop. Even flat bets drift with the RTP over long sessions: at 2x our simulations finished at a median £230 after 100 rounds but £170 after 500. Read how long a crash session should be.
Try it
Test levels in the simulator below, then apply them in Aviator or JetX. Practise in the free-play crash game.
Play smart: the take profit is the stop players ignore. When it triggers, close the game; the win is already yours.
Strategy simulator
- Median final bankroll
- Unlucky (10th percentile)
- Lucky (90th percentile)
- Chance of going bust
- Median max drawdown
- Average rounds played
Example: 1000 sessions of 100 rounds, bankroll £250, base bet £5, target 2x, 3% edge
| Strategy | Median final bankroll | Unlucky (10th percentile) | Lucky (90th percentile) | Chance of going bust |
|---|---|---|---|---|
| Fixed bet | £240 | £180 | £300 | 0.0% |
Run it a few times with different settings to find the approach that fits your bankroll and playing style.
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Frequently asked questions
What is a stop loss in crash games?
A point where you stop playing because you’ve lost a set amount, for example −20% of your session budget.
What is take profit in Aviator?
A point where you stop and bank your winnings, for example +25%. In auto play it’s the “stop if cash increases by” setting.
What are good stop loss and take profit levels?
A common setup is a take profit of +10–25% and a stop loss of −20%. Smaller take profits are hit more often.
Do stops improve my odds?
No. Each round still has the same RTP. Stops make sure good sessions are banked and bad ones are capped.
How likely am I to hit my take profit first?
With £5 bets at 2x, a +£25 take profit against a −£50 stop loss is reached first about 56% of the time; +£50 against −£50 about 35%.
Can I set stops automatically?
Yes. Aviator’s auto play and most crash games’ auto bet have stop-on-loss and stop-on-profit settings.
By Daniel Foster · Crash Game Maths & Mechanics Analyst
Daniel focuses on the mathematics and mechanics behind crash games. His reviews examine RTP disclosures, volatility, multipliers, game mechanics and the mathematical principles behind different crash titles.
Fact-checked by Alex Morgan
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